About Us

Dovetail Games

 

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By enthusiasts, for enthusiasts.

 

Dovetail Games is an award-winning developer and publisher of market leading simulation entertainment software, based in Kent, UK.

We craft digital hobbies for passionate enthusiasts and sell these in more than 100 countries across the globe. These hobbies come in the form of simulation experiences that faithfully recreate real world situations and put players at the heart of the action.

Our core products are Train and Fishing simulators, which are available for PC, Xbox One, Xbox Series X/s, PlayStation 4 and PlayStation 5.

In addition to these core products, Dovetail creates and maintains an extensive library of over 800 pieces of downloadable content (DLC).  This allows our customers to build their own personalised collection of DLC to complement the core product, ensuring that even the most enthusiastic of players has a steady stream of new content to keep their experiences as fresh and engaging as possible.  We also provide continuous optimisation and improvement of core product through free ‘quality of life’ updates.

We are growing fast, and currently employ more than 180 passionate & creative individuals at our home in the Historic Dockyard Chatham.

Our values

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Make fabulous stuff

We are passionate about crafting high quality simulations that excite and engage both experienced and new players.

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Enhance life

Our aim is to make software that enhances life. We don’t make games that are addictive, promote gambling, glorify violence or are discriminatory in any way. We would rather celebrate the human condition than devalue it.

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Continuously improve

We work as one team, communicating frequently, openly and honestly in the knowledge that when we work together great things happen.

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Walk tall

We are proud of who we are, and the entertainment we deliver to our customers around the world. We don’t work for Dovetail Games – we ARE Dovetail Games.

Our Vision

At Dovetail we craft digital hobbies for passionate enthusiasts. This focus on our customers is core to our strategy - continuing to offer them premium products that cater for all their hobbying needs.

We will continue to develop and publish content for our Train and Fishing simulator franchises, focussing on the continued creation of new core products and associated DLC to maintain an attractive and extensive library of content for our customers. This will include developing content aimed more directly at next generation gaming platforms, as well as developing our multiplayer offering.

In addition, Dovetail will look to develop new products aimed at hobbyists, focussing on niche markets with limited competition which already have an established community of enthusiasts and real world brands we can partner with.

 

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Our history

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Coming soon

Bassmaster® Fishing 2022

2021
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We are on the Epic Games Store

Train Sim World® 2 released on Epic Games Store.

2021
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Nick Field joins the team

Nick Field ACA joins the team as CFO

2021
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Fishing Sim World Bass Pro Shop Edition released on PC, PlayStation & Xbox

Fishing Sim World Bass Pro Shop Edition released on PC, PlayStation & Xbox

2020
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The Catch: Carp & Coarse Fishing released on PC, PlayStation & Xbox

The Catch: Carp & Coarse Fishing released on PC, PlayStation & Xbox

2020
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Train Sim World® 2 released on PC, PlayStation & Xbox

Train Sim World® 2 released on PC, PlayStation & Xbox

2020
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Train Sim World® 2020, developed in Unreal 4

Train Sim World® 2020, developed in Unreal 4, released on PC, Xbox and PlayStation

2019
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Fishing Sim World®: Pro Tour, launched on PC, Xbox and PlayStation

Fishing Sim World®: Pro Tour, launched on PC, Xbox and PlayStation

2018
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We Launch on console

Train Sim World, launched on Xbox

Euro Fishing launched on Xbox and PlayStation

2017
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Euro Fishing launched on PC

Euro Fishing launched on PC

2015
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Company rebranded - Dovetail Games is here!

With franchise verticals expanded, Dovetail Games was born

2013
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Rob O'Farrell joins the team

Rob (ex. EA) joins the team

2013
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Gemma Johnson-Brown joins the team

Gemma, FCIPD, joins the team.

2012
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Jon Rissik joins the team

Jon (ex EA and Codemasters) joins the team

2012
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Railworks launched on PC

Railworks launched on PC

2009
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Company is Founded

The company was incorporated by Paul Jackson OBE, Charles McMicking and Timothy Gatland as Railsimulator.com Limited

Rail Simulator, our first train simulator, was launched on PC

2008

Our products

Explore our range of simulation games