Job Vacancies

Character Artist

  • Role: Character Artist
  • Team: Development
  • Location: UK Remote / Office Based, Chatham

The Role

Our people can be based “where they do their best work” from either our HQ or from their home (UK based only / VISA sponsorship available). However occasional travel to HQ office will be required for key meetings and events.

Our studio is situated in a river-front building in the heart of the Historic Dockyard in Chatham, Kent, UK. We are growing fast, developing our games using cutting-edge technology and delivering these on multiple platforms: PC, PlayStation 4 and 5 and Xbox One and Series S/X

At Dovetail Games we are passionate about empowering our people to build beautiful worlds, craft breath-taking games and do the best work of their career to deliver our vision: “By Enthusiasts, For Enthusiasts”.

We are looking for a Character Artist to join the Train Sim World team. You will work with the team to create high quality game characters (human and animal) for our current and future simulations and their downloadable content. You should be able to show a strong portfolio of quality 2D and 3D character artwork with a good understanding of asset creation for games.  

Responsibilities

  • Creation of high-quality game assets using Maya, 3D Studio Max, ZBrush and Substance. 
  • Concepting and creating high quality human and non-human characters suitable for our simulation games 
  • Creating and maintaining Unreal Engine 4 game assets and content using in-house development tools 
  • Working as part of a team to resolve character design and gameplay issues as they emerge 
  • Co-ordinate with the Lead Artists to create realistic task estimates and timescales 
  • Assisting other 3D artists with creation of game assets when required 
  • Critically review artwork produced for the product at each stage of development 
  • Iteratively balance and fine tune game play elements 

What We Look For In You

  • An understanding and ability to rig and articulate a character, taking into account how topology can influence deformation 
  • Mesh building with great care taken to reproduce source material / concept but which are light on resources and performance 
  • Able to create textures and materials in Substance/Quixel and Adobe Photoshop 
  • Previous experience with ZBrush is beneficial 
  • Previous experience with Substance or Quixel is beneficial 
  • An open attitude to critical feedback and understanding and application of the required art direction 
  • Good time management skills and ability to organise your current workload 
  • Work with the other team members to ensure realistic simulations are created 
  • Must be self-motivated, a good communicator and have a positive attitude 
  • A great knowledge of and passion for games and an excellent understanding of what makes them work 

We are committed to promoting equal opportunities and diversity, and all applicants will be considered on their merit, qualifications, competence and talent regardless of any protected characteristics.

  • You will have a direct and significant impact on the future of our games
  • You’ll experience an environment where you will be challenged but supported
  • We have an industry leading work-life balance
  • We are developing games across multiple platforms using cutting edge technology
  • Competitive salary and benefits
  • Pension scheme
  • My Rewards benefits package including health cash plan, cycle to work, eyecare and tech.
  • Free parking
  • Free fruit, tea & coffee and a stocked pantry
  • Access to funded fitness events and health checks.
  • Regular social and sporting activities, including charity fundraising.

Do you want to create high quality game characters? We want to hear from you!

About Our People

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By Enthusiasts... For Enthusiasts

We are growing fast and we have big ambitions to lead the way at the pinnacle of innovation. We are looking for individuals with the energy, drive and skill to craft a new generation of entertainment, across a multitude of gaming platforms. We would love to speak with talented people who take pride in a job well done and thrive in a positive environment, where ideas are celebrated, and everyone has a voice.

Our Values

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Make fabulous stuff

We are passionate about crafting high quality simulations that excite and engage both experienced and new players.

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Enhance life

Our aim is to make software that enhances life. We don’t make games that are addictive, promote gambling, glorify violence or are discriminatory in any way. We would rather celebrate the human condition than devalue it.

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Continuously improve

We work as one team, communicating frequently, openly and honestly in the knowledge that when we work together great things happen.

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Walk tall

We are proud of who we are, and the entertainment we deliver to our customers around the world. We don’t work for Dovetail Games – we ARE Dovetail Games.

I enjoy working here because of the people.

Our products

Explore our range of simulation games