Character Artist Level 2
8 Nov 2021
Three words to describe DTG
Employees come frst!
Hey! I'm Florence
As a character artist, my job involves anything to do with people and animals in our games using Photoshop, Substance, Maya, Zbrush and Unreal Engine 4. My job is not one-dimensional by any means!
Bassmaster is really fun to work on, I get a lot of creative freedom and every idea is valid, I feel like we get a lot of control over the game we're making.
I love the team and I love working remotely, there's a real active effort from the company to be welcoming and keep you engaged. Often we compromise our lives around work, but since I started here that's just not a thing, I'm really living my life better since I joined!